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New Round allows you to play rounds of varying difficulty and missions.

There are a total of 4 difficulties at the moment:

Easy

  • The special resources drop is reduced to 1/4 and only bosses drop them.
  • The health, damage and exponential grow is reduced to 1/4.
  • Gems are only collected for every 25 rounds.

Normal

  • Both bosses and big enemies drop special resources.
  • The health, damage and exponential grow is equivalent to *1.
  • Gems are collected for every 10 rounds.

Hard

  • Both bosses and big enemies drop special resources equivalent to *4.
  • The health, damage and exponential grow is equivalent to *3.
  • Gems are collected for every 5 rounds.

Insane (unlocked after soft resetting to tier 2)

  • Both bosses and big enemies drop special resources equivalent to *8.
  • The health, damage and exponential grow is random.
  • Gems are collected for every 2 rounds.